Researcher : Familya Mursi
Reg Number : 10256121015
Title
: The Effectiveness of “Games To Learn English” Platform on
Students’ Vocabulary Retention in EFL Classroom at SMP
Negeri 1 Majene
There are many students who struggle to retain their vocabulary at SMPN 1
Majene. This study investigates the effectiveness of the Games to Learn English
platform in enhancing students’ vocabulary retention in an EFL classroom at SMPN
1 Majene. The research employed a quantitative method with a quasi-experimental
design, specifically a two-group pre-test and post-test model. The participants
consisted of 21 ninth-grade students who were taught vocabulary using the game
based platform. Data were collected through vocabulary tests administered before
and after the treatment. The results of the Wilcoxon Signed-Rank Test revealed a
significant difference between the pre-test and post-test scores (Asymp. Sig. =
0.000 < 0.05), indicating that the platform is effective on students’ vocabulary
retention. Therefore, the Games to Learn English platform can be considered
effective on students’ vocabulary retention.
Keywords: Vocabulary Retention, Games to Learn English Platform, EFL
Classroom.